I have created a T-Rex using ZBrush and Blender. I had started off by creating low poly geometry by following a tutorial by Karan Shah (https://cgi.tutsplus.com/tutorials/modeling-uvmapping-and-texturing-a-low-poly-t-rex-in-blender-part-1--cg-12763). Then I used ZBrush to sculpt the body further and to also create the normal maps for the skin and used Mari for the rest of the texture painting.
Turntable animation in Eevee.
Lambert turntable.